Tag: workplace

20 real-world examples of Augmented Reality

The 2019 instalment of Virtual Reality Working Out Loud Week kicks off next month. For a couple of previous VR WOL Weeks I’ve collated lists of the examples that the participants unearthed – see 20 real-world examples of Virtual Reality and 25 more real-world examples of Virtual Reality.

This time however I’ve decided to do something different. I’ve decided to focus my attention on Augmented Reality.

As with VR, there’s plenty of talk out there about how wonderful AR is and the incredible potential it offers us. There’s also a lot of talk about how much better it is than VR, which I find comically absolutist. Surely it’s circumstantial?

In any case, I’m interested in what people in the real world are currently doing with this emerging technology, so I’ve collated the following examples.

Mixed reality jet engine

In the post-Pokémon Go era, an increasing number of AR games pepper the market. While one game replaces Pikachu with robots, another goes a step further by leveraging the background environment as you ward off alien invaders.

For its part, Niantic is continuing to evolve Pokémon Go with occlusion, by which the augmentation integrates with the background environment. (For example, a monster pops its head up from behind your couch.) Word on the street is this kind of next level immersion will feature in their upcoming Harry Potter spinoff.

The trail being blazed by the entertainment industry is being quickly followed by workplace educators. For example, Japan Airlines uses AR to train its engine technicians, while Deakin University uses it to teach its healthcare students. In terms of performance support, doctors use AR to perform target guided surgery, while the Royal Navy uses it to aid the officer of the watch.

Some companies are also using AR to educate their customers. In my previous blog post Educate everyone I praised Hyundai’s virtual guide which helps Sonata owners maintain their vehicle. Another car maker, MINI, has glasses that not only provide its drivers with navigational prompts, but also lets them see through the car.

In the world of retail furniture, Ikea lets you see how their products look in your home and another app walks you through assembling them.

Customer education blurs with marketing, and prime examples of the latter are ModiFace’s hair colour and nail polish previewers. In a similar vein, Kinect lets you try on clothes, Lacoste lets you try on shoes, Shop 4 Rings lets you try on jewellery, while Speqs completes your look with glasses.

In regard to the point-and-play type of AR, one of the most impressive I’ve seen is that of winemaker 19 Crimes who brings the convicts on their labels to life. The eerie black-and-white treatment reminds me of Koko tormenting a cat in The Clown’s Little Brother – which was released back in 1920!

A cartoon clown riding a real cat.

My coverage of augmented reality here is by no means exhaustive; it simply represents the instances I’ve stumbled upon recently. If you are aware of another real-world example, please share it via a comment below.

For more virtual reality, follow the #VRwolweek hashtag on Twitter and I encourage you to participate yourself.

In the meantime, who fancies running an #ARwolweek…?

How to fix our senseless compliance training

All big organisations have a Learning Management System.

It’s used to track and record the training that the employees do. In practice, it tends to be used to administer compliance training, though it can be much broader than that.

And this is a good thing. Despite the scorn that LMS’s attract, we should be tracking and recording the training that our employees do – especially compliance training.

Looking up at skyscrapers

But here’s the rub…

Let’s say I work at Bank A. I do all my compliance training within the first 3 months of starting at the company, and I keep those certifications up to date every 2 years. That’s normal.

Then I get a job at Bank B. But because my training records are locked up in Bank A’s LMS, I have to do my compliance training all over again.

This does not make any sense, because the laws governing privacy, anti money laundering, OH&S, and all the other topics, are the same for both banks! If I’m compliant at Bank A, odds are I’m compliant at Bank B as well.

I see re-doing my compliance training as a problem, not just because it’s an inconvenience for me personally, but also because the financial services sector alone employs half a million people in Australia. That’s a lot of people, a lot of movement, a lot of training hours, and a lot of wastage.

There has to be a better way, and as I explain in the video below, I propose the accreditation of compliance training with open badges as the solution.

Now some people misunderstand this idea, and they’ll say it’s not the role of the regulator to train a company’s employees. And I agree, but that’s not the idea.

The idea is that the regulator accredits the training that is delivered by the company to its employees, and authorises the issuing of the official badges for that training.

Our secret world of learning

One of my peers in Australia, Arun Pradhan, is developing an app to help us learn smarter, faster and deeper.

To gain insight on how we learn in the real world, he’s reaching out to L&D professionals, CEOs, entrepreneurs, actors and artists who have mastered complex skills, with the aim of uncovering our “learning secrets”.

Arun asks 4 specific questions and my answers are as follows…

Pop art illustration of a woman telling another woman a secret.

Q1. In your working life, how have you learned effectively from experience, please provide an example if possible? (e.g. how have you used intentional practice, learned from failure, learned from ambitious projects and/or used reflection)

When I first got into e-learning, it was all very new for everyone. Of course computer-based training had been around for decades, but when the World Wide Web took off in the 1990’s, it transformed education.

When I assumed my first role in this space, I learned mostly through experience because there weren’t many alternatives available. I would learn what I needed to “on the go” or just in time, immediately putting it into practice and seeing how it went – whether that be the design of a web page by tinkering with HTML and JavaScript, or the production of a saleable product by getting onto the platform and just working it out.

Q2. In your working life, how have you learned effectively from people, please provide an example if possible? (e.g. how have you learned from project teams, mentors, coaches and/or broader social networks)

Over time I’ve realised that learning from other people is not only important but crucial to my professional development. Conferences get a bit of a beat-up these days, but I always learn something useful from seeing what other people have done. I also like meetups, and social media has taken my peer-to-peer networking to a whole new level.

I think it’s important to maintain relationships with people who are not only knowledgeable and experienced, but also open and generous; these relationships are two-way streets as you learn from each other. I also know someone whom I respect immensely and whom I consider a mentor; I seek his insight on matters that I’m thinking about, and I’ll bounce ideas off him to get his perspective.

So my recommendation is to actively engage with other people, utilising all the various means of doing so.

Q3. In your working life, how have you learned effectively from courses, research or investigation, please provide an example if possible? (e.g. how have you learned from reading on the web, reading books or attending conferences/courses)

It’s all very well to learn from experience and roll with the punches as you go along, but you have to beware not knowing what you don’t know.

When I decided to make e-learning my career, I went back to university to do a Masters in Learning Sciences & Technology. This course opened up my eyes to concepts that I would never have appreciated otherwise, such as learning theory, and raised my awareness of important empirical research.

Post-uni, I read lots of blogs and keep an eye on the academic journals. I also like to run my own “mini” research studies at work by trialling something new and seeing how it goes.

Q4. What’s your top advice for someone who wishes to develop faster and learn complex skills in modern workplaces?

You have to do it. Yes, read widely and talk to lots of people, but not at the expense of giving it a go. Only then can you gain the insights you really need and appreciate the nuances of real-life application.

The workplace is only ever going to get more VUCA, so by maintaining an experimental mindset you can be confident to take on whatever comes.

Blue dot   Blue dot   Blue dot

If you would like to respond to Arun’s questions, he invites you to do so here.

3 uses of Virtual Reality in workplace education

I’m always surprised when someone makes a sweeping declaration such as “No one’s using virtual reality in the workplace”. I heard this very statement recently at an e-learning conference. Yep, an e-learning conference.

Sure, VR is an emerging technology, but as 20 real-world examples of Virtual Reality can attest, early adopters are indeed putting it to use in the workplace.

I suspect the dismissiveness among some of our peers stems from their uncertainty about how they might apply it in their own contexts – particularly if that context is corporate.

However, I propose the opportunities for using virtual reality in the workplace – or more specifically, in workplace education – remain consistent across sectors according to the 3 use types that I outline below.

We corporate folks can learn from our peers in other sectors who are pursuing these uses, and translate their ideas in our own workplaces. All it takes is a bit of imagination.

1. Virtual reality can substitute the real environment.

Virtual reality may be a feasible alternative when the real thing is infeasible – perhaps due to expense, logistics, or sheer impossibility.

Exemplars that spring to mind include: Google Expeditions which teleports you to wonderful places like Machu Picchu; VR Mars which let’s you walk on the surface of the red planet; and The Body VR which takes you for a ride through the human circulatory system.

I don’t know about you, but I don’t see myself visiting any of these places anytime soon. But I can visit a duplicated environment now, virtually. Of course I’m not really there, but it’s the next best thing.

This substitutive use of VR is being leveraged by a range of players in the workplace. For example, real estate agents offer virtual property tours; hotels show off their rooms; while architects visualise their designs (and modify them quickly and cheaply). The technology allows us – their customers – to experience each environment without having to physically go there.

Similar applications are more difficult to envisage in corporate L&D, so my advice is to return to the value proposition of the substitutive use of VR. Ask yourself: where would you like your colleagues to visit though it is currently infeasible to do so?

In my case, my employer is currently trialling new-look “concept stores” to transform the provision of financial advice. This strategic imperative relates to the overarching transformation of our organisation, so it’d be great if all our employees (and prospective customers!) could experience our flagship store in-person. But with people in different locations all over the world, that’s never going to happen. A 360° virtual tour is a feasible alternative.

2. Virtual reality can prepare you for the real environment.

Virtual reality can be the first port of call when the real thing is high stakes – perhaps because it’s dangerous, emotionally charged, or financially sensitive.

Flight simulators are the obvious exemplar of this use of VR. These systems enable trainee pilots to test their skills and learn from failure in a replicated environment, without the fear of losing their life or causing millions of dollars worth of damage.

This preparatory use of VR is also being leveraged by a range of players in the workplace. For example, engineers preview the hazards of mining; electricians manipulate high-voltage switches; while someone I know in a rural fire service is looking into using 360° video to help volunteer firefighters get a sense of what to expect in a bushfire.

Again, similar applications are more difficult to envisage in corporate L&D, so my advice is to return to the value proposition of the preparatory use of VR. Ask yourself: what will your colleagues be doing that is high-stakes? Bearing in mind that in the corporate sense, “high stakes” is probably financial.

In my case, my employer is progressively remodelling our office building into an Activity Based Working environment. This represents a significant shift in how we go about our day-to-day business, so the project team has been running regular group tours to prepare each batch of employees who are scheduled to occupy the newly decked-out floors. I dare not calculate how many hours multiplied by the number of tour leaders and tour followers have been spent on this. A 360° virtual tour would have allowed everyone to learn the basics at their own pace at their own desk, without any loss of learning outcome.

3. Virtual reality can foster empathy.

Finally, but no less importantly, virtual reality can foster empathy by putting you in another person’s shoes.

An exemplar that springs to mind is Fear of the Sky which uses 360° photos to immerse you in Syrian towns ravaged by barrel bombs.

This empathic use of VR is also being leveraged by players in the workplace. For example, doctors experience the hospital system as an emergency patient; while aged care workers see life through the eyes of someone with dementia.

The need for empathy is not restricted to charity and healthcare. Consider a retail environment in which your sales people can interact with a virtual customer, then have them replay that experience through the eyes of the customer. I also see an opportunity with VR for police officers to experience what it’s like to be hassled on the street, and conversely, for the public to appreciate what it’s like to be a police officer.

Returning to the corporate sector, ask yourself: where are the social interactions? In my workplace, the retail sales example that I suggested could be similarly applied to financial advisers, while our claims assessors would benefit from experiencing our company in the shoes of a grieving claimant. Then there are meetings, presentations, performance appraisals, and myriad other scenarios to simulate.

Woman wearing virtual reality googles.

In summary, sweeping statements such as “No one’s using virtual reality in the workplace” are nonsensical. Plenty of people are using the technology in their workplaces, and they are doing so according to 3 use types.

The substitutive use of VR allows us to experience an environment without having to go to there; the preparatory use of VR allows us to experience an environment before we go there; while the empathic use of VR allows us to experience our own environment as someone else.

I encourage you to consider how you might explore each of these use types in your own workplace.

In the meantime, those who say it cannot be done should get out of the way of those doing it.

20 real-world examples of Virtual Reality

The inaugural Virtual Reality Working Out Loud Week launched earlier this month. It’s something I started up almost on a whim to promote real-world applications of virtual reality.

There’s plenty of talk out there about how wonderful VR is and the incredible potential it offers us, but how about now? What are our peers currently doing with this emerging technology?

The online networking festival was open to anyone working with or experimenting with virtual reality. Whether you have been playing with Google Cardboard or developing high-end immersive experiences, we wanted to hear about it. Participants were invited to use the #VRwolweek hashtag on social media to share their successes, failures, questions, answers, work-arounds, or anything else we fellow geeks would find useful.

And I’m pleased to report it was a success! Over 60 posts on social media mentioning #VRwolweek is a good start in my book, and is a testament to the enthusiasm with which the digigeek community took up the challenge.

On the other side of the coin, some may say that 60-odd posts aren’t nearly enough. I acknowledge this perspective, and I put it down to two factors: (1) Lack of awareness of the event, as this is the first ever #wolweek dedicated to VR; and (2) Lack of hands-on experience. The technology is still very much in its infancy, and many of us are yet to make the leap from reading and talking about it to experimenting with it and applying it. Indeed, most of the tweets were about what others are doing with VR.

In any case, I learned a great deal about virtual reality via the event, and I’m glad to have raised my awareness of the following real-world applications across multiple industries, including sports, entertainment, healthcare, education, workplace training, and non-profit.

Virtual Reality Working Out Loud Week over a Google Cardboard backdrop

  1. Port Adelaide Football Club uses virtual reality for match simulation training – @simongterry
  2. CITEC uses virtual reality to simulate a gym, complete with personal trainer – @kiwirip
  3. Casey Neistat takes us to the Oscars as his +1 with his 360° camera – @ActivateLearn
  4. Microsoft uses virtual reality to immerse players into the Minecraft metaverse – @kiwirip
  5. Six Flags is turning to virtual reality to enhance its rollercoaster experience – @LearnKotch
  6. Torbay Hospital uses virtual reality to improve doctor empathy – @MoorOfALife
  7. The US military uses virtual reality therapy to treat Post-Traumatic Stress Disorder – @simongterry
  8. The Virtual Reality Medical Center uses virtual reality therapy to treat phobias – @despinatracey
  9. MindMaze is testing the use of virtual reality to treat phantom limb pain – @despinatracey
  10. Conquer Mobile is testing the use of virtual reality to train surgeons for complex operations – @despinatracey
  11. Students at Barker College manipulate virtual objects in a 3D space – @ActivateLearn
  12. Students at Wagaman Primary School use augmented reality to bring an educational treasure hunt to life – @karinpfister
  13. Nearpod’s VR lessons allow students to go on virtual field trips – @kiwirip
  14. Prospective students at Harvard and Yale can take virtual campus tours – @kiwirip
  15. Nokia uses virtual reality to simulate public speaking – @Elearnstudiospt
  16. Lancôme uses virtual reality to visualise how its product works on the skin – @Elearnstudiospt
  17. Commonwealth Bank of Australia uses virtual reality to engage prospective recruits in a virtual workplace – @simongterry
  18. Sentient Computing uses interactive virtual reality to deliver high-stakes safety training – @sentcomp @dougbester
  19. The UN uses a virtual reality film to change attitudes in one of the world’s hot spots – @kiwirip
  20. Amnesty International uses virtual reality to help Sydneysiders appreciate the ravages of the Syrian conflict – @NeilVonHeupt

Man training in virtual reality

A special thank you goes out to everyone who participated in VR Working Out Loud Week, including Simon Terry who helped me lift it off the ground in the first place. I’m already looking forward to launching it again next year.

By the way, it’s never too late to keep the conversation going. Feel free to continue using the #VRwolweek hashtag all year to share with us what you’re doing in the virtual reality space.