Tag: social

More than just a pretty face

I’ve blogged in favour of digital badges in the past, not because they’re colourful motivators – which arguably they are, at least for some people – but because they represent an achievement.

While the robustness of the criteria for earning a badge may be challenged, as may be the assessment of meeting said criteria, the concept holds true: a badge must be earned by demonstrating that you have done something.

What that something is is a variable to be defined. Some badges such as the ones that are popular among IT geeks are earned by completing a training program or by passing an exam. I call these “certification badges”.

However I maintain a stronger implementation of the idea emerges when we earn the badge by successfully executing a task (or a suite of tasks). I call these “practitioner badges”.

Assorted badges, including one stating Qualified Dog-Petter

For example, you might complete a 40-hour course and pass a massive multiple-choice quiz to earn an XYZ-issued “Project Management” badge. That’s quite an achievement.

But I’d be more impressed (and more confident as an employer) if you were to demonstrate how you’ve applied the XYZ-endorsed principles to a real project in the real world, thereby earning a “Project Manager” badge. To me, that’s a greater achievement because it shifts the focus of the exercise from the activity (learning) to its outcome (performance).

In an organisational context, I see opportunities to blend the tasks to enrich the experience. For example, one task may be to apply a principle to your current project, while the next task is to share your reflection of doing so on the enterprise social network; thereby facilitating not only metacognition and expert feedback, but also peer-to-peer knowledge sharing.

Celebrating the latest cohort of people who’ve earned badges in the same forum may also generate a bit of FOMO.

In any case, my point is a badge should be more than just a pretty face. I propose we distinguish between two types of badge – namely a certification badge and a practitioner badge – with the latter representing an achievement above and beyond the former.

Transformers

It seems like everyone’s spruiking the “new normal” of work.

The COVID-19 pandemic is keeping millions of previously office-bound employees at home, forcing L&D professionals to turn on a dime.

Under pressure to maintain business continuity, our profession has been widely congratulated for its herculean effort in adapting to change.

I’m not so generous.

Our typical response to the changing circumstances appears to have been to lift and shift our classroom sessions over to webinars.

In The next normal, which I published relatively early during lockdown, several of my peers and I recognised the knee-jerk nature of this response.

And that’s not really something that ought to be congratulated.

Who led the digital transformation of your company? The CEO (incorrect), The CTO (incorrect), COVID-19 (correct)

For starters, the virus exposed a shocking lack of risk management on our part. Digital technology is hardly novel, and our neglect in embracing it left us unprepared for when we suddenly needed it.

Look no further than the Higher Education sector for a prime example. They’re suffering a free-fall in income from international students, despite the consensus that people can access the Internet from other countries.

Beyond our misgivings with technology, moreover, the virus has also shone a light on our pedagogy. The broadcast approach that we deliver virtually today is largely a continuation of our practice pre-pandemic. It wasn’t quite right then, and it isn’t quite right now. In fact, isolation, digital distractions and Zoom fatigue probably make it worse.

I feel this is important to point out because the genie is out of the bottle. Employee surveys reveal that the majority of us either don’t want to return to the office, or we’ll want to split our working week at home. That means while in-person classes can resume, remote learning will remain the staple.

So now is our moment of opportunity. In the midst of the crisis, we have the moral authority to mature our service offering. To innovate our way out of the underwhelming “new normal” and usher in the modern “next normal”.

In some cases that will mean pivoting away from training in favour of more progressive methodologies. While I advocate these, I also maintain that direct instruction is warranted under some circumstances. So instead of joining the rallying cry against training per se, I propose transforming it so that it becomes more efficient, engaging and effective in our brave new world.

Transformer-style toy robot

Good things come in small packages

To begin, I suggest we go micro.

So-called “bite sized” pieces of content have the dual benefit of not only being easier to process from a cognitive load perspective, but also more responsive to the busy working week.

For example, if we were charged with upskilling our colleagues across the business in Design Thinking, we might kick off by sharing Chris Nodder’s 1.5-minute video clip in which he breaks the news that “you are not your users”.

This short but sweet piece of content piques the curiosity of the learner, while introducing the concept of Empathize in the d.school’s 5-stage model.

We’re all in this together

Next, I suggest we go social.

Posting the video clip to the enterprise social network seeds a discussion, by which anyone and everyone can share their experiences and insights, and thus learn from one another.

It’s important to note that facilitating the discussion demands a new skillset from the trainer, as they shift their role from “sage on the stage” to “guide on the side”.

It’s also important to note that the learning process shifts from synchronous to asynchronous – or perhaps more accurately, semi-synchronous – empowering the learner to consume the content at a time that is most convenient for them (rather than for the L&D department).

There is no try

Next, I suggest we go practical.

If the raison d’être of learning & development is to improve performance, then our newly acquired knowledge needs to be converted into action.

Follow-up posts on the social network shift from the “what” to the “how”, while a synchronous session in the virtual classroom enables the learner to practise the latter in a safe environment.

Returning to our Design Thinking example, we might post content such as sample questions to ask prospective users, active listening techniques, or an observation checklist. The point of the synchronous session then is to use these resources – to stumble and bumble, receive feedback, tweak and repeat; to push through the uncomfortable process we call “learning” towards mastery.

It’s important to recognise the class has been flipped. While time off the floor will indeed be required to attend it, it has become a shorter yet value-added activity focusing on the application of the knowledge rather than its transmission.

Again, it’s also important to note that facilitating the flipped class demands a new skillset from the trainer.

A journey of a thousand miles

Next, I suggest we go experiential.

Learning is redundant if it fails to transfer into the real world, so my suggestion is to set tasks or challenges for the learner to do back on the job.

Returning to our Design Thinking example, we might charge the learner with empathising with a certain number of end users in their current project, and report back their reflections via the social network.

In this way our return on investment begins immediately, prior to moving on to the next stage in the model.

Pics or it didn’t happen

Finally, I suggest we go evidential.

I have long argued in favour of informalising learning and formalising its assessment. Bums on seats misses the point of training which, let’s remind ourselves again, is to improve performance.

How you learned something is way less interesting to me than if you learned it – and the way to measure that is via assessment.

Returning to our Design Thinking example, we need a way to demonstrate the learner’s mastery of the methodology in a real-world context, and I maintain the past tense of open badges fits the bill.

In addition to the other benefits that badges offer corporates, the crux of the matter is that a badge must be earned.

Informalise learning. Formalise its assessment.

I am cognisant of the fact that my proposal may be considered heretical in certain quarters.

The consumption of content on the social network, for example, may be difficult to track and report. But my reply is “so what” – we don’t really need to record activity so why hide it behind the walls of an LMS?

If the openness of the training means that our colleagues outside of the cohort learn something too, great! Besides, they’ll have their own stories to tell and insights to share, thereby enriching the learning experience for everyone.

Instead it is the outcome we need to focus on, and that’s formalised by the assessment. Measure what matters, and record that in the LMS.

In other words, the disruptive force of the COVID-19 pandemic is an impetus for us to reflect on our habits. The way it has always been done is no substitute for the way it can be done better.

Our moment has arrived to transform our way out of mode lock.

Our secret world of learning

One of my peers in Australia, Arun Pradhan, is developing an app to help us learn smarter, faster and deeper.

To gain insight on how we learn in the real world, he’s reaching out to L&D professionals, CEOs, entrepreneurs, actors and artists who have mastered complex skills, with the aim of uncovering our “learning secrets”.

Arun asks 4 specific questions and my answers are as follows…

Pop art illustration of a woman telling another woman a secret.

Q1. In your working life, how have you learned effectively from experience, please provide an example if possible? (e.g. how have you used intentional practice, learned from failure, learned from ambitious projects and/or used reflection)

When I first got into e-learning, it was all very new for everyone. Of course computer-based training had been around for decades, but when the World Wide Web took off in the 1990’s, it transformed education.

When I assumed my first role in this space, I learned mostly through experience because there weren’t many alternatives available. I would learn what I needed to “on the go” or just in time, immediately putting it into practice and seeing how it went – whether that be the design of a web page by tinkering with HTML and JavaScript, or the production of a saleable product by getting onto the platform and just working it out.

Q2. In your working life, how have you learned effectively from people, please provide an example if possible? (e.g. how have you learned from project teams, mentors, coaches and/or broader social networks)

Over time I’ve realised that learning from other people is not only important but crucial to my professional development. Conferences get a bit of a beat-up these days, but I always learn something useful from seeing what other people have done. I also like meetups, and social media has taken my peer-to-peer networking to a whole new level.

I think it’s important to maintain relationships with people who are not only knowledgeable and experienced, but also open and generous; these relationships are two-way streets as you learn from each other. I also know someone whom I respect immensely and whom I consider a mentor; I seek his insight on matters that I’m thinking about, and I’ll bounce ideas off him to get his perspective.

So my recommendation is to actively engage with other people, utilising all the various means of doing so.

Q3. In your working life, how have you learned effectively from courses, research or investigation, please provide an example if possible? (e.g. how have you learned from reading on the web, reading books or attending conferences/courses)

It’s all very well to learn from experience and roll with the punches as you go along, but you have to beware not knowing what you don’t know.

When I decided to make e-learning my career, I went back to university to do a Masters in Learning Sciences & Technology. This course opened up my eyes to concepts that I would never have appreciated otherwise, such as learning theory, and raised my awareness of important empirical research.

Post-uni, I read lots of blogs and keep an eye on the academic journals. I also like to run my own “mini” research studies at work by trialling something new and seeing how it goes.

Q4. What’s your top advice for someone who wishes to develop faster and learn complex skills in modern workplaces?

You have to do it. Yes, read widely and talk to lots of people, but not at the expense of giving it a go. Only then can you gain the insights you really need and appreciate the nuances of real-life application.

The workplace is only ever going to get more VUCA, so by maintaining an experimental mindset you can be confident to take on whatever comes.

Blue dot   Blue dot   Blue dot

If you would like to respond to Arun’s questions, he invites you to do so here.

The future of entertainment

In the space of a couple of weeks, I have previewed the future of entertainment twice.

Promo for VR Noir

The first instance was at AFTRS in Sydney, where I attended a presentation of VR Noir: A Day Before The Night.

Billed as an “interactive crime thriller”, this immersive virtual reality experience might best be described as a combination of a film and a game. Set in the style of the gumshoe genre we know so well, you play the part of a private detective who must decide whether or not to take on a client’s case. Your actions drive the story forward, and your decisions along the way impact the final outcome.

While I thoroughly enjoyed the experience and commend AFTRS on the quality of their work, I was also fascinated by the unique technical challenges they encountered. One of the most pressing ones was point of view: in a 360° environment, there is simultaneously no POV and all POVs. (Maybe their next VR film will be about Schrödinger’s cat?)

Another challenge was the stitching: the actors had to remain within the narrow confines of the frame, lest be sliced in two.

However the medium also afforded opportunities. One of them was the audio: by plotting the source of a sound at particular coordinates, its realism increased by orders of magnitude as I moved my head, or stepped closer or further away, while the stereophonics adjusted accordingly.

If and when multiple users can interact in the same VR film at the same time – that is to say, when the experience becomes social – the opportunities to replicate real-life situations will increase exponentially.

Indeed, my second preview of the future of entertainment was social.

The virtual reality experience offered by Zero Latency in Melbourne might best be described as laser tag on steroids. Armed with a headset, earphones, mic, and a plastic gun, your mission is to seek and destroy the hordes of zombies that have taken over the city.

Up to 6 players can traverse the 400m2 physical floor space as a platoon. Of course, the virtual world is much larger than that – as the website states, “We reuse the space with some nifty tricks we have developed.”

Saying that Zero Latency is loads of fun feels like I’m committing an injustice. Suffice to say the shoot’em-up genre has been elevated to a whole new level. I think my adrenalin is still pumping!

Man punching in the air while wearing VR goggles.

Beyond the novelty factor, I was deeply engaged by both the interactive film and the ambulatory game. Having now experienced both, I am left in no doubt that virtual reality is the future of entertainment.

And if that’s true, then it’s also the future of lots of other things, such as learning.